The Legend of Iron Winds
Before the war had a name, the skies already belonged to the dwarves.
High above the frozen valleys, where mountain air shears steel and storms are born, the Kingdom of Iron Winds raised what no other realm dared imagine — a city that would never touch the ground.
Bound by rune-forged chains and driven by ancient engines, the Floating Stronghold of Iron Winds drifted between peaks like a moving mountain. Its cannons watched the world below. Its foundries never cooled. Its shadow was law.
The dwarves believed stone should rule the sky as it ruled the earth.
They were right — for a time.
MISSION 1 — Break the Dwarf Stronghold
The Winter Kingdom has launched an assault, but their skyships are outgunned.
Your orders:
- Support the attacking troops of the Winter Kingdom.
- Destroy the enemy airships guarding the fortress.
- Shatter the Floating Stronghold of Iron Winds.
Mount your dragon. Burn the skies.